Stereo Photography

There are very few books written after 1982 covering this subject, except for the Ray Zone book on 3D Cinema covering 1838 to 1952 that was published in 2007 and the series by Michael Beech self-published in 2008-2009. Although the principles of stereo photography haven’t changed, the technology has. What is listed here are the few books available that I have found in any format on the subject.

3D Stereo Magic, Michael Beech, 2008

In the only tutorial of its kind, you will learn how you can use your digital image editing software to make eye-popping, jaw-dropping window and stereo effects. This tutorial starts from the very beginning with the most basic 3D stereo window and frame manipulation information and builds on it in a step-by-step manner.. Topics include image extraction, frame warping, ghost reduction in anaglyphs, out-of-frame effects, window violation elimination, curved frames, virtual frames, receding frames, tilted frames and more.

Digital 3D Stereo Guide, Michael Beech, 2008

A Virtual Encyclopedia of “How To” information for all 3D stereographers. Whether you are advanced in the art or just starting out, this book is a must have for every serious student of digital 3D (stereo) photography. By the time you complete this easy to read tutorial, you will intuitively understand every aspect of creating digital 3D stereograms and how to apply that knowledge to your own stereos.

Mastering 2D to 3D Conversion, Michael Beech, 2009

How to do 2D to 3D conversion for everyone ! If You Can Use a Mouse, You Can do this whether you want to make a simple 3D out of an old 2D, or if you want to create world class conversions of great paintings, the technique for you is among those revealed in this amazing new book. Four proven techniques for creating 3D from 2D images are explained, step-by-step, in simple to follow formats.

Super Stereo 3D, Michael Beech, 2009

More stereo magic. Frame and image effects you can do in 3D stereo. New techniques plus secret image enhancements tips.

The World of 3D: A Practical Guide to Stereo Photography, Jac G. Ferwerda, 2003

“Every line in this book is as valid today as it was in 1982” was recently said about this book. Throughout the years many experts have called this book “The Bible of Stereo Photography”.

Three-Dimensional Photography: Principles of Stereoscopy, Herbert C.  McKay, 1953 (e-Book)

This is a scanned facsimile of the original available as a download in various formats from

Super Stereo 3D, Michael Beech, 2009

More stereo magic from the author of 3D Stereo Magic, Digital 3D Stereo Guide, and Mastering 2D to 3D Conversion. Frame and image effects you can do in 3D stereo. New techniques plus secret image enhancements tips.

Stereoscopic Photography: Its Application to Science, Industry and Education, Judge William Chapman, 1935

An e-Book available from

Stereoscopic Phenomena of Light and Sight, Theodore Brown, 1903

Facsimile of the original, published by Reel 3-D Enterprises, Inc. in 1994

The Stereoscope: Its History, Theory, and Construction, with its Application to the Fine and Useful Arts and to Education, David Brewster, 1856

A facsimile reproduction of the original by Bibliolife. Publication date of the facsimile unknown.

Stereoscopic Photography, Arthur W. Judge, 1935

Facsimile copy of the original published in 2010

Amazing 3-D, Hal Morgan & Dan Symmes, 1982

It seems as if everything written about 3-D was done so by 1982. This book attempts to cover all bases and in doing so becomes more a fun book to look at the hundreds of 3-D images included. The authors spend far too much time with 3-D comics, and amazing the reader with its collection of 3-D images.

Stereoscopes: The First One Hundred Years, Paul Wing, 1996

This appears to be a labour of love for the author who details the breath of Stereoscopes from 1832 to 1932. As the title states, it is the first one hundred years, not even remotely touching on want happened after 1932. This is a great source book for researchers.

3-D Movies: A History and Filmography of Stereoscopic Cinema, Hayes, 1989

A well-written, though at times with an academic tone, of the history 3-D cinema from its earliest beginnings from the first 3-D motion picture made for public exhibition in 1903 to the date of publication (1989). Although there is adequate information pertaining to the history of 3-D, most of the book is given over to Filmography and critical commentary.

Stereoscopic Cinema and the Origins of 3-D Film: 1838-1952, Ray Zone, 2007

This is by far the best attempt at covering the technical history of stereoscopic photography and cinematography, with the emphasis on cinema.

History of Lenticular and Related Autostereoscopic Methods, David E. Roberts, 2003

This is an e-Book.

Digital Photography for 3D Imaging and Animation, Dan Ablan, 2007

Transform Your 3D Projects with Your Own Digital PhotographsEnhance your 3D animation by adding photographs that you’ve composed, lit, and shot specifically for use in your 3D projects. This practical and easy-to-follow book will show you how. From the mechanics of megapixels to the tricks of lighting to the art of finding the best images to shoot, you’ll gain control and learn valuable professional techniques that will transform your designs. Explore camera angles, lighting, and more from a 3D perspective. Create textures, backgrounds, and 3D image models with your photographs. Notice details, find the right subjects, and learn photographic best practices. Master the mechanics of f-stops, apertures, and lenses for 3D. Apply digital photographic quality to your rendered 3D images. Use high-dynamic-range (HDR) imaging for advanced 3D lighting. No special software required. The instructions in this book apply to most popular 3D applications. Recognize useful real-world scenes and photographs with 3D in mind Use stills more effectively for texture, background, and reference Shoot and assemble complete 3D environments Companion DVD with Video Training!See how to incorporate photographs into your 3D projects with more than two hours of video training provided on DVD. You’ll also find valuable tools, including: Over a hundred digital images for your use, royalty-free, from the author Valuable software including LightWave 3D(r) demo version, Maya(r) 7 Personal Learning Edition, 3ds Max(r) 9 evaluation version, Adobe(r) Photoshop(r) CS2 tryout version, and photo-to-3D plug-ins Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.